Professional record · Original sources · 2018–2026

THE FIELD ARCHIVE.

Productions, talks, articles, webinars, awards, demonstrations, and technical education. Not a highlight reel. A source-linked record of the work and the people it moved forward.

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16 records visible
Reallusion Magazine

Building a Connected World with Consistent AI Characters

Featured AI Studio Storytellers workflow showing how recurring characters, locations, camera coverage, and 3D direction can turn isolated generations into a connected production world.

ArticleAI productionVideo
Reallusion Magazine

Building a Brand Marketing Campaign

A complete AI-powered advertising workflow built around casting, branding, product photography, campaign assets, and production-level iteration rather than one-off prompts.

ArticleCampaign systemsVideo
Reallusion Magazine

Crafting Commercial, Advertising, and Lifestyle Content

A behind-the-scenes production study combining Character Creator, iClone, and AI Studio to create controlled, consistent, production-ready commercial content.

ArticleCommercial productionVideo
CMII · Georgia State

AI & the Creative Industries Symposium

Featured presentation with Dhimanth Rao, Media Producer at The Battle Lab, Department of Defence Australia. Together, Thomas and Rao examined the shared shift toward AI-accelerated creative production across two continents and two very different industries.

SymposiumPresentationAIDhimanth Rao
CMII · Georgia State

Big Wins, Bold Ideas, and Breakthrough Moments

CMII recognized Carolyn White’s first-place undergraduate research project on media production using AI workflows, supervised by Max Thomas.

AwardStudent outcomeAI workflows
CMII · Georgia State

Experimental AI Film Takes Top Honors

Coverage of Carolyn White’s award-winning short Brain Off, developed in Max Thomas’s graduate AI Cinematic Production course through a complete AI filmmaking workflow.

AwardAI cinemaVideo
CMII · Georgia State

Creative Excellence Awards

CMII coverage of student research and creative work shaped through mixed-reality guidance and coursework with Max Thomas, including open-source and artist-centered generative-media practice.

AwardResearchMentorship
Cine Gear Expo · VES

Virtual Production in Focus

Panel presentation for the Visual Effects Society at Cine Gear Expo, bringing together virtual-production practitioners from the Atlanta and Trilith Studios ecosystem.

PanelVirtual productionVisual Effects Society
Reallusion Magazine

iClone Delivers Production-Level Control for AI Generation

Feature and webinar coverage of advanced AI rendering R&D by Max Thomas and James Martin, combining structured 3D direction, iClone, Character Creator, and ComfyUI.

ArticleWebinarR&D
Reallusion Magazine

Innovating the Future of 3D Animation Education at CMII

Reallusion’s feature on Max Thomas and James Martin integrating modern character, animation, VFX, and real-time production tools into CMII education.

ArticleEducationAnimation
CMII · Georgia State

International 48H Virtual Production Contest

CMII graduate team coverage for Mortido, coached by Max Thomas for the Asian Virtual Human Association’s international virtual-production competition.

CompetitionMentorshipVideo
CMII · Georgia State

Global Game Jam 2024

CMII and PantherDev’s Global Game Jam site, with qualifying teams judged by Max Thomas alongside faculty and game-industry professionals.

Game developmentJudgeEducation
CMII · Georgia State

Global Advanced Technology Workshop · South Korea

International virtual-production and motion-capture training led by Max Thomas and James Martin with Reallusion, serving members of South Korea’s film and television community.

International workshopVirtual productionTalk
Reallusion Magazine

Neal Stephenson Becomes a Metaverse Avatar

Production coverage of the SBS D Forum appearance that brought the Snow Crash author onstage as a real-time 3D character through Reallusion and virtual-production systems.

ProductionMetaverseVideo
Reallusion Magazine

Cardi Tries Gaming

Reallusion’s production feature on Actor Capture building custom characters, Xsens performance capture, iClone animation, and Unreal Engine integration for Cardi B and Offset.

ProductionActorCaptureVideo
Reallusion Magazine

First U.S. Team Sent to ASIAGRAPH World Finals

The inaugural U.S. Reallusion 48-Hour Animation Jam at CMII, connecting student teams with motion capture, facial animation, real-time tools, and an international competition pathway.

CompetitionAnimation7 videos

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